Hello, I'm Carlos Mazcuñán Blanes, a programmer based in Spain and titled in HND in Videogame Programming at ESAT.
Key Skills:
- Languages: C, C++, ARM Assembler, Python
- Engines: Unity, Unreal Engine 5
- Tools: Git, Perforce, code profiling and optimization
Highlighted Projects:
- Collaborative Game: Implemented gameplay mechanics while working closely with artists and designers.
- Custom Graphics Engine: Built in C++ with OpenGL, implemented rendering, shading, and texture mapping.
I'm passionate about real-time performance and enjoy collaborating in multidisciplinary teams.
- C/C++
- OpenGL
- Unity
- Unreal Engine
- ARM Assembler
- Python
- Git/Perforce
- Game Engine Architecture