| addLightComp(size_t ID, LightComponent &&light) | Raftel::EntityManager | |
| addMeshComp(size_t ID, const std::shared_ptr< Mesh > &mesh) | Raftel::EntityManager | |
| addRenderComp(size_t ID, RenderComponent &&rend) | Raftel::EntityManager | |
| addScriptComp(size_t ID, ScriptComponent &&script) | Raftel::EntityManager | |
| addTransformComp(size_t ID, TransformComponent &&trans) | Raftel::EntityManager | |
| constantStraightMovement(size_t ID, float speed, bool isHorizontal) | Raftel::EntityManager | |
| CreateEntity() | Raftel::EntityManager | |
| Editor (defined in Raftel::EntityManager) | Raftel::EntityManager | friend |
| Entity::hasLightComp (defined in Raftel::EntityManager) | Raftel::EntityManager | friend |
| EntityManager() | Raftel::EntityManager | |
| getActiveEntities() const | Raftel::EntityManager | |
| getActiveEntities() | Raftel::EntityManager | |
| getLightComponent(size_t ID) | Raftel::EntityManager | |
| getMesh(size_t ID) const | Raftel::EntityManager | |
| getMeshComponent(size_t ID) | Raftel::EntityManager | |
| getPosition(size_t ID) const | Raftel::EntityManager | |
| getRenderComponent(size_t ID) | Raftel::EntityManager | |
| getRotation(size_t ID) const | Raftel::EntityManager | |
| getScale(size_t ID) const | Raftel::EntityManager | |
| getScriptComponent(size_t ID) | Raftel::EntityManager | |
| getTransformComponent(size_t ID) | Raftel::EntityManager | |
| hasMeshComponent(size_t ID) const | Raftel::EntityManager | |
| moveTo(size_t ID, const glm::vec3 &target, float speed) | Raftel::EntityManager | |
| removeEntity(size_t id) | Raftel::EntityManager | |
| removeLightComp(size_t ID) | Raftel::EntityManager | |
| removeMeshComponent(size_t ID) | Raftel::EntityManager | |
| removeRenderComp(size_t ID) | Raftel::EntityManager | |
| removeScriptComp(size_t ID) | Raftel::EntityManager | |
| removeTransformComp(size_t ID) | Raftel::EntityManager | |
| RenderSystem (defined in Raftel::EntityManager) | Raftel::EntityManager | friend |
| setMesh(size_t ID, const std::shared_ptr< Mesh > &mesh) | Raftel::EntityManager | |
| setPosition(size_t ID, const glm::vec3 &pos) | Raftel::EntityManager | |
| setRotation(size_t ID, const glm::vec3 &rot) | Raftel::EntityManager | |
| setScale(size_t ID, const glm::vec3 &scale) | Raftel::EntityManager | |
| Update(float deltaTime) | Raftel::EntityManager | |
| UpdateLightSystem (defined in Raftel::EntityManager) | Raftel::EntityManager | friend |
| UpdateRenderSystem (defined in Raftel::EntityManager) | Raftel::EntityManager | friend |
| UpdateScriptingSystem (defined in Raftel::EntityManager) | Raftel::EntityManager | friend |
| UpdateTransformSystem (defined in Raftel::EntityManager) | Raftel::EntityManager | friend |